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Showing posts with label PC GAMES. Show all posts
Showing posts with label PC GAMES. Show all posts

Tuesday, December 06, 2016

How to turn Half Life shortcut to Counter Strike 1.3 console

This is a common issue when copying  Counter Strike 1.3 and you only get is Half Life. So when you open the shortcut you only get Half Life by default and when you wnt to cs strike 1.3 you need to go the setting and activate cs 1.3.


So how to make it cs strike by default?
1. Create a HL shorcut on Desktop
2. Right click hl shortcut and click Properties
3. click Shortcut Tab  on the "TARGET" you will see the directory.
add this at the end " -game cstrike -console" ( space and the add this without quote)
Sample : "D:\Online Games\Sierra (Counter Strike)\Half-Life\hl.exe" -game cstrike -console

Then click apply...

4. Change Icon browser your CStrike  folder then select the cstrike icon click apply



Now try to open the shortcut :)
You can also rename the shortcut XD
If you need a cstrike key type

KEY : 2186-42289-8687




Saturday, June 11, 2016

'Game of Thrones' star Kit Harington is villain in Call of Duty: Infinite Warfare

Kit Harington, the actor best known as the fearless, misunderstood warrior Jon Snow on Game of Thrones, plays a dastardly villain in Call of Duty: Infinite Warfare. He portrays the face of the Settlement Defense Front, a radical organization hellbent on destroying Earth. Even though no one in Game of Thrones is completely innocent, the Infinite Warfare gig is a far cry from Harington's regular role as a defender of humanity, Activision says.
"Kit is an amazing talent and the consummate pro," Infinity Ward narrative director Taylor Kurosaki says in a press release. "Our story is about an epic showdown of opposing forces, and Kit immersed himself into the role. ...We can't wait for fans to see Kit play an entirely different kind of character."

Activision and Infinity Ward, the game's developer, also worked with Snatch and Sherlock Holmes director Guy Ritchie in creating Harington's character. Ritchie previously crafted Surprise, a live-action trailer for Call of Duty: Black Ops 2. 



Check out a Facebook video of Harington in a motion-capture suit on the Infinite Warfare set right here.

Infinite Warfare hits PlayStation 4, Xbox One and PC on November 4th.

Source: Call of Duty

Friday, September 25, 2015

New Windows Vista/7/8 update disabled old CD-ROM games from running

Windows 10 players installing no-CD cracks or re-buying the games via modern digital distribution services which don’t use the now-abandoned DRM.Windows wouldn’t run games that employ SafeDisc or certain versions of Securom DRM. This decision was made by Microsoft in response to security concerns, but as a side effect rendered hundreds of old games unplayable on the new operating system.

A security update in Windows Vista, Windows 7, and Windows 8. that rely on SafeDisc DRM will no longer run with Windows update KB3086255. While a workaround is available, Microsoft warns that it could leave your computer or network more vulnerable to viruses or other malicious software. 

The description for update ‘3086255’ says that it “addresses a defense-in-depth update for the secdrv.sys driver, a third-party driver.” It then explains how it addresses that problem: “The update turns off the service for the secdrv.sys driver. This may affect the ability to run some older games.”



Safedisc was a DRM method that shipped on older CD-ROM games in the mid-aughts. Some well-known games that use this scheme include Battlefield 1942, Sim City 4, and Grand Theft Auto III.
In Crack Games we use Alcohol, Demon Tools, Magic Disk and many more Virtual Disk...





How to get games running again

Fortunately, Microsoft has published a workaround for Windows Vista, 7, and 8, letting users temporarily or permanently re-enable their games:




The temporarily solution is to launch the Command Prompt (Click Start, click Run, type “cmd,” right-click Run as Administrator), then enter the following command:

sc start secdrv


After playing, close the security loophole by opening Command Prompt again and typing the following:

sc start secdrv





Thursday, June 25, 2015

Crytek’s CryEngine Now Supports Linux

Linux gaming just keep on getting stronger, Crytek’s CryEngine now supports Linux, and that means support for SteamOS, too.
 

This is just the latest big game engine to support Linux, following in the footsteps of Valve’s Source engine, Epic’s Unreal Engine 4, and Unity 5. It’s easier than ever for developers making games on top of these engines to add support for Linux and SteamOS.

Crytek is an independent videogame developer, publisher and technology provider with headquarters in Frankfurt am Main (Germany) and seven other studios around the world. Established in 1999, Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome and Warface. All of Crytek's games are developed using CRYENGINE, the company's cutting-edge 3D game technology, which is also the first choice of other leading developers and licensees when creating games for PC, Xbox One, PlayStation®4, Wii UTM, iOS and Android. Crytek's ongoing growth in the games-as-a-service market has extended the company's reach as they continue to deliver top quality interactive experiences to players through self-publishing platforms online.


CryEngine is for more than just Crysis

This isn’t just about Crytek’s well-known Crysis series—Crytek licenses the CryEngine to other developers who use it to make games. With CryEngine 3.8.1, developers can compile their games to run on Linux and those forthcoming Steam Machines.
It may not be quite as simple as that—a game created with the CryEngine may still integrate third-party libraries that won’t necessarily support Linux. Developers will have to do a bit of work, so don’t expect every single game created with CryEngine on Steam to suddenly support Linux. But making the big game engines support Linux dramatically reduces the effort needed to support Linux. SteamOS is an appealing platform, and it’s only becoming easier, faster, and cheaper to target it.

Support for Linux means OpenGL, too

This latest release of CryEngine also adds OpenGL support. OpenGL is used for 3D graphics on practically every non-Microsoft platform—Mac OS X, Linux, Android, PlayStation, and even Nintendo’s consoles. Apple is moving towards Metal and away from OpenGL, but OpenGL is still the standard for 3D graphics on everything that isn’t Windows or Xbox, which use DirectX.

Vulkan will be the cross-platform successor to OpenGL that takes on Microsoft’s DirectX 12 and Apple’s Metal.

Expect more, better-quality games for Linux

The more than 1200 games that currently support Linux and SteamOS on Steam are only part of the story. Linux compatibility in major gaming engines means the cost of porting big new AAA games to Linux goes down. A company developing its own game engine from scratch might not want to invest the extra resources to get that in-house game engine working on Linux, but porting a game to Linux when the core engine already supports that platform requires much less effort. The companies making the game engine have already done most of the work.


More engines that natively support Linux should improve the quality of ports, too. Currently, some of the Linux games on Steam OS use a lot of Direct3D and Windows code running on Windows compatibility technologies like Wine and eON. This has led to complaints from Linux users who struggle with performance issues and other problems. Sure, it’s nice that some game developers made their games work on Linux somehow, but native support in more game engines means we’re less likely to see Windows game engines shakily running on top of Linux in the future.


Update also empowers full engine licensees to put CRYENGINE to work when developing games for Android TV systems. With Android devices designed for the living room set to become increasingly popular, CRYENGINE ensures users are equipped to bring their vision to life for a whole new audience.

CRYENGINE is available royalty free for as little as 9.90 USD/EUR per month. For more information visit www.cryengine.com.






Tuesday, June 23, 2015

Batman: Arkham Knight Launch is a Joke

The PC version of Arkham Knight is apparently busted and horribly optimized? And it features a console-friendly frame lock of 30 frames per second that’s only editable in an .ini file? Well bless my heart and shove a bat-shaped knife in my eye, who could’ve guessed?

Batman: Arkham Knight Most Anticipated Games of this year bad PC port?


One reason I'll never game full-time on a PC. This is one of my most anticipated games of this year, and to not be really able to play it at launch is a joke. Developers will always target consoles first, and irrespective of the console's x86 architecture ports still need optimization. 

I won’t even bother. I’ll just let Steam users tell you in their most creative, grammatically-broken epithets how Arkham Knight launched:  “BUY AT YOUR OWN RISK”

So much disappointment phrased in the least offensive, most articulate way possible. 








Monday, August 25, 2014

A U.K teenager earning nearly $40,000 a year by playing GTA

A 17 year old UK boy is making a small fortune each year by sitting in his bedroom and playing Grand Theft Auto V.

The 17 year old Fred Pye, who is from Shrewsbury, England, has been uploading videos on YouTube for quite some time. However, the real craze started when people all around the world started subscribing to his channel in order to get a glance at the GTA walkthroughs he was posting online.

Nowadays his channel has nearly 2.5 million visitors each month, more than 140,000 subscribers overall and a solid £2,000 ($3,300) monthly income thanks to advertising.


Fred admits that his parents weren’t pleased with the fact that he was spending too much time on the computer, but once they saw his success, they changed their point of view. Apart from being an overachiever in GTA V, Fred is also an A-level student.

He states that his motives behind the hit videos are only to help other players get the most out of Grand Theft Auto V, just as he does.


-Video blog or YouTube is no different on Web Blogging in making money online.




Monday, October 28, 2013

Bypass Globe Telecom Limited Acces in League of Legends

How to bypass  Globe Telecom Limited  Access in  League of Legends - Garena Plus LOL games.


 League of Legends  Globe server are  congested and only few can  connect.


You can try a  Free VPN found in Google  Log in  in LOL then  switch back  to your globe IP ( VPN  this can increase your ping so you need to switch back to normal globe IP)

I have my own VPN
 Japan server
Download

The one  I tested is using  other internet  provider  like MyBro  Wimax  which  is  a Smart provider.

 There is a Free  Fast  IP switcher available  you can download at  http://www.eusing.com/ipswitch/free_ip_switcher.htm

 Key Features 
Switch IP network settings "on the fly" without restarting
Switch Internet Explorer proxy-server settings
Switch your default printer
Switch your computer name and workgroup
Import current network settings to the setting
System-tray icon support, auto-start with windows
100% Spyware FREE, NOT contain any Spyware, Adware or Viruses

A network settings includes:
IP Address
Subnet Mask
Default Gateway
DNS Server
WINS Server
Computer Name
DNS Domain
Workgroup
Default Printer
Network-Domain
Proxy Settings

 
On those feature we need only:
IP Address  - it depends on your modem DHCP setting
Subnet Mask - default is 255.255.255.0
Default Gateway - LAN IP address of your modem
DNS Server  - you can use public DNS like Google  8.8.8.8

 For Customize  modem setting for globe  check :    http://blogmytuts.blogspot.com/2013/09/three-modem-in-1-hub.html


Configure Sample:
NOTE : you must Check the BOX  IP and DNS


You can rename each IP setting just click edit


Now  if you want to log in  in LOL  select smart then press F5 it takes  a few seconds  to apply the setting  NO need to restart PC.


After log in  ingame switch back to Globe IP.



Friday, October 25, 2013

League of Legends Announce Temporary Limited Access For Globe Telecom Users

LOL Garena Plus  is having problem with Globe Telecom users. The current Server with the said  Internet  Provider is congested  and they will limiting the number of Globe Telecom users to keep gaming experience  smooth as possible. This  action is to avoid having gamers experience lag or disconnect.
Globe Telecom  is having unstable speed  since there is an earthquake in Bohol. The best gaming Time  for Globe is 1am   to 9am  this said time is not congested  this is my own experience.  If you have 2mbps  bundle you can used the whole speed with in this said time.



Wednesday, July 03, 2013

muguard case 017. cheat detected with memory scanning method

I'm back playing  with ZhyperMU   a private server  started 2004   no wipeout :) .
My laptop is Dell N3050 with a OEM bios, I cannot tweak my video on bios becuase OEM blabala bla.. Running on Windows 7 OS   my MU really lags  and cannot  play dual login

I decided  to reformat it with Windows XP  the game run so smooth and no lags on dual log in.

But after a minutes  the game close and a webpage pop out  with a message "muguard case 017. cheat detected with memory scanning method".

 This make me so aw awowoww...  I can't play  it automatic close the game.

I Google it up  how to fix this problem and  found  a solution , TURN OFF WIFI or ANY BLUETOOTH DEVICE


Amazing it works !!




Wednesday, March 06, 2013

Fruit Ninja Game


Use any button on the keyboard or your left mouse button to play, slice all the fruits on the screen, but be careful! there are some bombs too. Now you are the ninja.
Find more free online flash games at Fupa.com

Saturday, December 15, 2012

Agatha Christie's Death on the Nile Full Crack Direct Download

Hercule Poirot investigates a thrilling murder mystery and must find hidden clues, interrogate suspects, and much more in Agatha Christie's Death on the Nile. Uncover clues and evidence directly tied to the story. When you have enough evidence, question the passengers in the salong and discover the identity of the real murderer!


System RequirementsOS: Windows 2000/XP/Vista
CPU: 600 Mhz
RAM: 128 MB
DirectX: 6.0
Hard Drive: 57 MB















 Game Play Preview:
 


DOWNLOAD HERE
Agatha Christie: Death on the Nile Full Crack
DOWNLOAD HERE

Password: blogmytuts
SKIPS Ads in 5sec
How To instal:
1. Download The game
2. Extract the game
3. instal game
4. Copy from folder crack and replace "DeathOnTheNile.exe" at instalation folder
5. Play it

-blogmytuts

Sunday, December 09, 2012

Zeptolab announced Pudding Monsters

After the success of its casual game "Cut the Rope," developer Zeptolab is unleashing its next game: "Pudding Monsters."

The new game is scheduled to launch in about two weeks after Zeptolab announced it at LeWeb in Paris, TechCrunch reported.

"Pudding Monsters is all about getting pieces of pudding to stick together. Unlike the physics-based puzzler Cut the Rope that made players focus on getting their timing just right, Pudding Monsters is an even more casual game and doesn’t focus on physics. Instead, it’s a more basic puzzle game where players have to move pieces of pudding around a board, but unless they hit an object or another piece of pudding, the pieces will fall off the board and the game is over," it said.

Other than that, however, TechCrunch said the team behind the game remains relatively tight-lipped about the gameplay.

It noted numerous game elements like pudding pieces that are asleep and wake up when you touch them. These are to keep gamers occupied and interested.








"Pudding Monsters" the first game for Zeptolab since "Cut the Rope." Available on Dec 20, 2012






"Cut the Rope," like Rovio's "Angry Birds," has become a success outside the video game arena, with Zeptolab having licensed plush toys, comic books and other merchandise based on Om Nom, the game’s main character.

Zeptolab’s CEO Misha Lyalin said merchandising is a major source of revenue for the company and he expects this to continue with the new "Pudding Monsters" franchise.

Presently, Zeptolab has 50 employees and is seeing very strong growth in China and other Asian countries, TechCrunch said

You can check any update if the app is available for your gadgets on their site.
http://www.puddingmonsters.com/

source:http://techcrunch.com/2012/12/04/pudding-monsters-cut-the-rop-developer-zeptolab-announces-its-next-game/

Saturday, November 24, 2012

The House Of The Dead 2

The House of the Dead 2 is a light gun arcade game with a horror theme and the second game in the The House of the Dead series of video games, developed by Sega for video arcades in 1998 and later ported to the Dreamcast and Microsoft Windows, and also found on the Xbox as an unlockable bonus in The House of the Dead III. The game appears in the compilation The House of the Dead 2 & 3 Return for Wii. The Dreamcast version became one of the few Sega All Stars titles.

This one  is only 115mb  and minimum  requirement enjoy killing zombie.




 Gameplay

  The House of the Dead 2 is a rail shooter light gun game. It includes an auto-reload feature that allows players to point their guns off-screen to reload their weapons without pulling the trigger. It also incorporates a branching path system that allows players to take a variety of different routes leading to the same point in the game's story.



The House Of The Dead 2 Recommended System Requirement---
---The House Of The Dead 2 OS: Windows 95/98/ME---
---The House Of The Dead 2 Processor: Pentium 2 @ 450 MHz---
---The House Of The Dead 2 Memory: 64 MB---
---The House Of The Dead 2 Hard Drive: 600 MB Free---
---The House Of The Dead 2 Video Memory: 8 MB---
---The House Of The Dead 2 Sound Card: DirectX Compatible---
---The House Of The Dead 2 DirectX: 8.0---
---The House Of The Dead 2 Keyboard & Mouse---
---The House Of The Dead 2 CD/DVD Rom Drive---


The game served as the springboard for the arcade, Sega Dreamcast, and PC release The Typing of the Dead, the Nintendo DS release English of the Dead, as well as the inspiration for the Game Boy Advance game, The Pinball of the Dead.

The flashbacks to the first House of the Dead in the game's introductory sequence were recorded using the game's engine. 

Story

The game follows the fictional events of February 26, 2000 fourteen months after the Curien Mansion incident in The House of the Dead. Two years after the incident, the secret international agency, AMS, launched an investigation on the Curien case, in order to prevent a similar outbreak. Strange occurrences, however, are reported to be taking place in the city of Venice, Italy, the last known location of AMS agent G, who has gone missing. Agents James Taylor and Gary Stewart are dispatched along with Amy Crystal and Harry Harris to investigate and evacuate the populace. Upon finding G alive but wounded, James and Gary converse with him and G gives them a field journal showing the bosses and weak points. The pair are then met with an undead horde developed by Caleb Goldman, the president of the eminent DBR Corporation and an expert on the genome theory who funded the experiments of the late Dr. Curien.

While converging on Goldman's headquarters, James and Gary face many formidable foes, including Judgment consisting of an imp-like monster Zeal and his giant, headless, axe-wielding puppet Kuarl; The Hierophant, an aquatic beast which heads an assault on Venice's waterways and Central Plaza; segmented serpent-like beasts known as The Tower; and Strength, a giant, chainsaw-wielding zombie which wounds Harry and chases James and Gary throughout the Roman Colosseum. Curien's masterpiece, The Magician, is resurrected by Goldman to oversee the birth of The Emperor, a horned, transparent being designed to rule over nature and "destroy and hate mankind". In its prototype stage, the Emperor is not as strong as Goldman had hoped, and falls to the AMS agents. In order to evade being arrested, Goldman commits suicide by throwing himself off the roof of his building.

Players are given different endings based on the following conditions:

  • If a solo game was finished as either player 1 or 2
  • If both players defeated the last boss
  • Number of continues
  • Points earned
In the first good ending, James and Gary run into Thomas Rogan, the main character from the first game, who tells them that G and Harry are all right, and that they should head off to their next battle "as long as we have the will to live" (in the case of James) or "as long as there is an answer" (in the case of Gary). In the second good ending, as James and Gary leave the building, they are greeted by G, Amy and Harry, who thank them for their help. In the third good ending James and Gary leave the building to be greeted by the people they saved who James and Gary thank. In the bad ending, James and Gary run into a zombified Goldman outside the building. As the screen goes white, a gunshot is heard.

  • Right click Reload bullets
  • Left click mouse for shooting
  • No Sound?  find a CD logo icon pc and open it to load mp3 audio






Thursday, October 04, 2012

Marvel vs Capcom for PC


            THIS FAQ IS RELATIVE TO KAWAKS 1.45 (AND LATER, HOPEFULLY)
            IF YOU ARE USING AN OLDER KAWAKS, PLEASE UPGRADE, BECAUSE
            THE BUGS YOU ARE EXPERIENCING ARE LIKELY TO BE FIXED NOW.
            http://kawaks.retrogames.com



 ===================================================
                |¯| /¯/                                   _____
                | |/ /  |¯¯¯\  |¯|  /¯||¯||¯¯¯\  |¯| /¯/ / ____|
                |   /   | |\ \ | | /  || || |\ \ | |/ / | /
                |   \   | |_| || |/   |/ /| |_| ||   /  | \____
                | |\ \  |  _  ||   /|   / |  _  ||   \   \____ \
                | | \ \ | | | ||  / |  /  | | | || |\ \  ____/ |
                |_|  \_\|_| |_||_/  |_/   |_| |_||_| \_\|______/
                                             (handmade with pride)
              ===================================================
                        THE EMULATOR WITH A FUNNY NAME
              ===================================================





First of all, I'd like to thank all those who made Kawaks possible.

- The CPS2Shock team for their wonderfull work and their continuous support.
- Nicola Salmoria and MAMEdev for their invaluable CPS1/2/MVS MAME drivers.
- Mike Coates & Darren Olafson for their great 68000 emulation core.
  (used in Kawaks since 1.20)
- Bart Trzynadlowski for his great 68000 emulation core (Turbo68K) and support.
  (used in Kawaks up to version 1.14)
- Neil Bradley for his great Z80 emulation core, M-Z80 (used for CPS1&2 emulation)
- Richard Mitton for his excellent Z80 emulation core, RAZE (used for NeoGeo emulation)
- Jarek Burczynski for his YM2151 sound core
- Tatsuyuki Satoh & Hiromitsu Shioya for their YM2610 sound core
- ElSemi for the nice chats, and his precious information :)
- Derek Liauw aka Kreed for his awesome 2xSai/SuperSai/SuperEagle blitters
- My small group of beta testers, who've been extremely patient with all my
  babbling and all those useless binaries I kept sending ;)
- The ZLIB team. You have zipped support in Kawaks and just about any other
  emulator thanks to them.
- Sardu for showing the way, and providing me with countless hours of intense
  fun :)

I just hope I didn't forget anyone...


Now, on to the questions.


===========================================================================
  HOW DO I USE THIS ?
  THIS GAME DOESN'T SHOW IN THE LOAD BOX WHEN I SET SHOW ONLY AVAILABLE
  IT SAYS "COULDN'T FIND 'SOMENAME' (SOMEODDNUMBER) FOR GAME SOMEGAME"
===========================================================================
  First, obviously, you need to have the roms for the game you're trying to run.
  Do not ask me where you can find them.

  Romsets have to be zipped. The zip has to have the correct name
  (have a look at the load box, it shows the zip name next to the game title)

  Make sure your zips are in a place where Kawaks knows they are.
  Set up your rom paths with the item in the Files menu

  If you're trying to play NeoGeo games, you need NEOGEO.ZIP, with
  NG-LO.ROM, NEO-GEO.ROM and NG-SFIX.ROM

  You have to make sure your roms match the ones used by Kawaks
   -Try and make an Audit (tools menu) to know what's wrong
   -Clean up your romsets with
        RomCenter (http://www.romcenter.com)
     or ClrMAMEPro (http://www.mameworld.net/clrmame)
    The dat files these programs need can be generated by Kawaks (tools menu)
  Name errors don't matter much, but the CRC errors do matter.

 If you're using old neorage roms (names like N2105465.078) you may need to convert
 them with Redump (it's available on my homepage)


===========================================================================
  IT CRASHES ON ME ON STARTUP SAYING SOMETHING ABOUT WS2_32.DLL
  IT CRASHES ON ME ON STARTUP SAYING SOMETHING ABOUT MFC42.DLL
  IT CRASHES ON ME ON STARTUP SAYING SOMETHING ABOUT MSVCIRT.DLL
  IT CRASHES ON ME ON STARTUP SAYING SOMETHING ABOUT MSVCRT.DLL
  IT CRASHES ON ME ON STARTUP SAYING SOMETHING ABOUT MSVCP60.DLL
===========================================================================
  These files are available on the Kawaks homepage.
  DLLs should be put into your WINDOWS\SYSTEM directory


===========================================================================
  NOTHING HAPPENS WHEN I TRY TO LAUNCH KAWAKS
===========================================================================
  You may have a wrong version of some files that are needed by Kawaks.
  See above.


===========================================================================
  KAWAKS MAKES AN ERROR LOADING [INSERTGAMENAME]. IT USED TO WORK :/
===========================================================================
  Read ROMCHANGES.TXT


===========================================================================
  I GET AN ERROR ABOUT DIRECT SOUND
===========================================================================
  I bet you don't have a sound card.
  I'm sorry but Kawaks does need one.


===========================================================================
  GAMES ASK ME FOR NEO-GEO.ROM OR NG-SFIX.ROM OR NG-LO.ROM
  WHERE DO I STICK NEOGEO.ZIP
===========================================================================
  For NeoGeo games to run, you need to have the BIOS. The BIOS is composed
  of three files : NEO-GEO.ROM, NG-SFIX.ROM and NG-LO.ROM
  You must put them in a zip named NEOGEO.ZIP, which you have to
  store in one of your roms directories.

  You don't have to put NEO-GEO.ROM, NG-SFIX.ROM and NG-LO.ROM in each of your
  NeoGeo game zips. Just NEOGEO.ZIP is good


===========================================================================
  NEOGEO GAMES DON'T DISPLAY SPRITES OR BACKGROUNDS, JUST SOME TEXT
===========================================================================
  You have a wrong 000-lo.lo. Get the good one (size: 64kb, CRC32: e09e253c)


===========================================================================
  INSERT COIN DOESN'T WORK IN NEOGEO GAMES
===========================================================================
  You have bad NeoGeo BIOS files (inside NeoGeo.zip).
  Get a correct NeoGeo.zip


===========================================================================
  AUDIT SAYS MY NG-LO.ROM IS BAD :(
===========================================================================
  The correct version of NG-LOG.ROM is 64kb. I guess you have the 128kb
  version.

  The 64kb version is actually a trimmed version of the 128kb one.

  Kawaks only reads the first 64kb of the NG-LO.ROM you have, so in the end
  for the emulator, it's just as if you had the 64kb version.
  It changes nothing emulation-wise, so don't be alarmed, and continue to play :)


===========================================================================
  THAT NEOGEO GAME IS IN JAPANESE ! I WANT ENGLISH
===========================================================================
  Kawaks has options for you to choose the country of your virtual NeoGeo
  Look in the Game menu. You can choose from an arcade machine or a console,
  and between Japanese/European and American.
  Sometimes though, the European of a game is still in Japanese...


===========================================================================
  NOTHING HAPPENS AFTER LOADING THE ROM
===========================================================================
  Yes, games do not start automatically. You have to press Enter, or use
  that Start/Pause emulation item in the Files menu.

  This is the way it is because it allows one (like me) to start using the
  68000 debugger before the CPU starts running. It also allows to change
  potential emulation options before the game starts. etc etc etc.

  If you don't like this, there's an Autostart option that will make games
  start automatically after you load them.
 

===========================================================================
  TRIPLE BUFFERING DOESN'T SEEM TO WORK FOR ME
===========================================================================
  First, it only works in full screen
  Then, make sure you haven't disabled vsync in your video card's parameters


============================================================================
  WILL YOU EMULATE [INSERT GAMENAME] ? I EVEN HAVE THE ROMS !!
============================================================================
  If a game is not in Kawaks, there are good reasons.
 
  Namely :
 
  CPS2 games that are not supported are not in there because ROMs are encrypted,
  and the extra data for decryption is unavailable.
   
  NeoGeo games that are not supported are not in there either because :
  - Their encryption is not figured out yet
  - They're a lot too recent to be included in an emulator. They still bring
    profit to their manufacturers.
   
  Lastly, you're just thinking about a game that runs on a totally different
  hardware than what Kawaks emulates.
  That includes:
  * Marvel Versus Capcom 2
  * Capcom Versus SNK
  * Capcom Versus SNK 2
  * Street Fighter EX 1 / 2 / 1+ / 2+ / 3 ...
 

============================================================================
  WHAT'S WITH THE CAPCOM VS SNK BACKGROUND LOGO THEN ?
============================================================================
  That's just because Kawaks emulates some Capcom and some SNK games :))
   

============================================================================
  IT'S SO SLOW HERE :/
  HOW TO HAVE IT GO FASTER ?
============================================================================
  First, you should try to modify the UseVRAM in the INI. If it's 0, set it
  to 1, and if it's 1, set it to 0. It can have a HUGE effect.

  Now, if it's still too slow, try using a faster blitter.
  Alternate scanlines is a lot faster than regular scanlines, and a LOT faster
  than 50% scanlines. Normal blitter may be a little faster than Alternate
  scanlines depending on the PC/gfx card.
 
  Don't enable Interframe blending, it slows things down a great deal.

  Then, make sure you set DisableJoystick to 1 in the INI if you don't use a
  joystick/pad, but you have one.

  Then, set a lower sound frequency. Search for SoundFrequency in the INI
  and set it to 22050 or even 11025.

  Then, you may want to disable effects like BgHi for CPS1 or Masking for CPS2.
  The gfx issues they fix may not be worth the slowdown for you.

  Then, you might want to set TaskPriority to 128 in the INI, though I'm not sure
  this has a big impact.

  After all that, you may try and play Kawaks in fullscreen rather than windowed
  mode. It should be a tad faster (and it's perfectly normal).


===========================================================================
  IT RUNS WAY TO FAST !
===========================================================================
  Really ? Just try and see if you haven't enabled Turbo by accident :)


===========================================================================
  WHAT BLITTER SHOULD I USE ?
===========================================================================
If you have a fast PC that can run them all, then it's just a matter of taste.
Now, if you have a slower PC here's a classement of the current blitters from
fastest to slowest, with a ratio to indicate approximatively related speed:

          Normal :                 100%
          Alternate scanlines:     100%
          Scanlines                180%
          Scanlines 50%            340%
          Zoom 2x Software         340%
          2xSai                    580%
          Scanlined 75% 2xSai      590%
          Super2xSai               600%
          SuperEagle               600%


Those figures were obtained on my computer, they may differon yours, but they
should give you fair idea of their respective performances already.

You can see for example that Super2xSai is 6x slower than alternate scanlines.


============================================================================
  HOW DO I USE KAWAKS IN 640x480 IN FULLSCREEN ?
============================================================================
  Yes, you can use 640x480 by enabling Fullscreen correct ratio (smaller display)
  in the menu or setting FullScreenCorrectRatio=1 in WinKawaks.ini


============================================================================
  HOW DO I CHANGE DIFFICULTY AND SETTINGS IN GAMES ?
============================================================================
   Press F11 while playing.
   You can redefine this key in the redefine keys dialog box. ("Test menu" item)


============================================================================
  WHAT ARE THE DEFAULT KEYS ?
============================================================================

  Test menu: F11
  Reset:     F10

  P1 Coin:   F3
  P1 Start:  F1
  P1 Up:     Up
  P1 Down:   Down
  P1 Left:   Left
  P1 Right:  Right
  P1 b1:     A
  P1 b2:     S
  P1 b3:     D
  P1 b4:     Z
  P1 b5:     X
  P1 b6:     C

  P2 Coin:   F4
  P2 Start:  F2
  P2 Up:     U
  P2 Down:   J
  P2 Left:   H
  P2 Right:  K
  P2 b1:     Insert
  P2 b2:     Home
  P2 b3:     PgUp
  P2 b4:     Del
  P2 b5:     End
  P2 b6:     PgDn

  P3 and P4 work, you can define their keys, but they are by default undefined.


============================================================================
  WHAT ARE MACROS, HOW DO THEY WORK ?
============================================================================
  Macros are a powerful features that allows you to map a complex movement to
  a simple key/button !

  For example, you can set the 'Q' key to make a Hadoken, or a super, or whatever
  you like.

  You define your macros in each game's INI. That's sfa.ini, xmcota.ini, etc

  Each player has 10 personnal macros

  Macros are composed of the chars :
   U         for Up
   D         for Down
   L or B    for Left/Back
   R or F    for Right/Forward
   1         for Button 1
   2         for Button 2
   3         for Button 3
   4         for Button 4
   5         for Button 5
   6         for Button 6
   S         for Start
   ~         for 'Hold this for 20 frames'
   ,         for "next frame"
   +         says the macro will accept player input during its execution

   For example, you'll code a Hadoken (fireball) as D,DL,L3

   Here are my personnal Xmen Versus Street Fighter macros:

     Macro1A=D,DL,L123
     Macro1B=L,D,DL123
     Macro1C=36
     Macro1D=1,,,,,,,,,,,4,,,,,,,,,,,2,,,,,,,,,,,5,,,,,,,,,,,3,,,,,,,,,,,6
     Macro1E=D,DL,L36
     Macro1F=1,,1,,L,,4,,3
     Macro1G=123+
     Macro1H=456+
     Macro1I=B~~~,F3
     Macro1J=4,+

  Macro1A is a super (quarter cirle forward + 3P)
  Macro1B is a another super (dragonpunch motion + 3P). I use it for Wolvie's WeaponX
  Macro1C is Strong Punch + Strong Kick
  Macro1D is a combo. LP,LK,MP,MK,HP,HK. Can you say aerial combo ? :)
  Macro1E is Team super. Ouch :P
  Macro1F is Akuma's Demon Rage
  Macro1G is 3 punch, and will allow the player to use other input at the same time
  Macro1H is 3 kicks, and will allow the player to use other input at the same time
  Macro1I is Sonic boom. Hold back for 1 second, the Forward + Strong punch
  Macro1J is Hard Kick, then release, and allow reading the controller while macro performs.
             Since macros loop if you keep but button down, this macros is "Mash hard kick".
             Basically, I use it to trigger ChunLi's lightning kicks :D

  Now when you've define your macros' behaviour, you have to assign them to keys.

  Key_Macro1A executes Macro1A
  Key_Macro1B executes Macro1B
  ...

  Next, you also have to map the Macro reverse keys.
  The reverse macro key is used to reverse the direction of a macro:
  If Macro1A = D,DL,L123 pressing Key1_MacroReverse + Key_Macro1A will execute D,DR,R123
  Kawaks knows the side of your character in fighting games, you don't even have to
  use the reverse key to make a move because you changed side !

  You can modify all the key settings in the INIs, or use Kawak's redefine keys dialog box


============================================================================
  CAN YOU ADD AUTO-FIRE TO KAWAKS ?
============================================================================
  Read above.
  For an auto-fire on button 1, the macro text is  1,+
  Macro1A=1,+   for example


============================================================================
  HOW DO I GET MY JOYPAD TO WORK IN KAWAKS ?
============================================================================
  Doesn't work in the Redefine keys dialog ?

  Kawaks has some problems with some joysticks
  I guess yours is one of them.

  I've been tolds that some people have solved the problem by downloading and installing the
  latest DirectX (http://www.microsoft.com/directx)
   or/and and USB service pack (some place on http://www.microsoft.com)
  You may want to try that too...

  Also, try to edit the INIs by hand, and put the joystick control codes yourself,
  you never know:

     256 = Pad 1 Up
     257 = Pad 1 Down
     258 = Pad 1 Left
     259 = Pad 1 Right
     260 = Pad 1 Button 1
     261 = Pad 1 Button 2
     262 = Pad 1 Button 3
     etc

     Joystick 2 codes: add 256 to those codes.
     Joystick 3 codes: add 256*2 to those codes.
     etc

============================================================================
  HOW DO I CONFIGURE ALL MY GAMES TO USE MY KEY SETTINGS/JOYPAD AT ONCE ?
============================================================================
  Modify the files named
     DefaultKeysCPS.ini (for CPS1 and CPS2 games)
     DefaultKeysMVS.ini (for NeoGeo games)
    
  Stick your customised key definitions in them. The easy way to do it is
  to copy/paste the information from a game's INI, if that game has been configured.

  Now, every game that doesn't have an INI will be autoconfigured to use your settings
  (delete everything in the INI directory to force every game to re-read their keys
  from your defaultkeys.ini)


============================================================================
  HEY, THE SCANLINES ARE VERTICAL IN 19XX HAHAHAHAAHAH
============================================================================
  Yup. And that's the way it's supposed to be. Remember the arcade machine
  has its monitor flipped 90°. So the proper scanlines effect should be
  rotated too.


============================================================================
  WHAT'S THAT MYSTERIOUS WINAMP JUKEBOX OPTION ?
============================================================================
  Hehe, that's a funny, original feature :)
  It allows you to totally recreate a QSound game's soundtrack !
  Open a WinAmp, fill its playlist with up to 64 songs (20 seems a good minimum)
  Now, disable QSound music, enable WinAmp JukeBox, and play a QSound game.
  You'll quickly understand :)

===========================================================================
  WHAT'S WITH NETPLAY ?
===========================================================================
  Since version 1.20, Kawaks allows to play games over the internet, or on
  LAN.

  To achieve this, each instance of the emulator has to be in perfect  sync
  with the others. So, when netplaying, Kawaks puts itself in a kind of
  'safe' mode, in which the users action are limited.

  Namely, the emu gets hidden, keyboard shortcuts are disabled (except for
  Fullscreen, Alt+Enter)

  Basically, when you're netplaying, you're netplaying :) Not fiddling with
  the settings or what do I know.

  The "Escape" key allows one to drop the current game. Be sure to press Escape
  when you're done with playing. Afterwards, you can continue chatting in Kaillera
  or start a new game...

  To exit netplay mode and return to the normal Kawaks, you have to
  exit the current netplay game (if any) with "Escape" and then close
  the two Kaillera windows.

  In netplay mode, you get a new ability: chatting.
  The chat key is "Backspace". When you hit backspace, an input line appears
  where you input a message. Hit Enter, and it gets broadcasted to the other
  players. Escape allows you to cancel your input, and backspace allows
  to delete the previous character.
  Chat messages appear at the top of the screen.
  The way the messages scroll and the time they last is defined in WinKawaks.ini

  From my testing, Netplay in Kawaks is fairly smooth and stable, if you have a
  decent ping. (I've had some very nice games with 150ms, so you cable/adsl users
  out there should be out for fun times)

  I believe however it is possible to improve netplay performances by decreasing
  the sound buffer size in the ini. This should make the eventual "freeze" times
  smaller. However, if someone in the netplay game has a bigger sound buffer size
  than you, it won't change anything much...




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Saturday, September 01, 2012

Microsoft Studios reveals 29 new games for Windows 8!

 

Microsoft Studios reveals 29 new games for Windows 8!

By Microsoft · Updated 18 hours ago
From fast-paced arcade action to trusty old favorites like Solitaire and Minesweeper, Microsoft Studios is bring a great variety of games to Windows 8 this Fall

 

 

 Earlier this year we announced that Xbox is coming to Windows 8. Now, in addition to its industry-leading gaming service, Xbox is pleased to announce support from Microsoft Studios  to bring high quality Xbox games to Windows 8. Wave one of our portfolio will bring you many of the games you already know and love; and will include 29 titles from Microsoft Studios, some of which will be exclusive to Windows 8. Many games will be available starting October 26th with ongoing new releases coming through holiday and beyond. This growing portfolio spans genres and delivers an innovative mix of fun-to-play titles that will be playable on any Windows 8 PC, laptop, or tablet. Xbox games will be easy to find in the preinstalled Windows 8 Xbox Games app. In addition, all Xbox games for Windows 8 will have Xbox Achievements, and many will also take advantage of other Xbox features, including leaderboards, multiplayer modes, and connecting with friends, and more. Have a look at wave one of our portfolio. And be sure to stop by the Xbox booth at the Penny Arcade Expo in Seattle this weekend as Microsoft Studios will be giving attendees a sneak peek at some of the Windows 8 titles announced today! Click Read More to check out gameplay features, screenshot galleries, and to post your favorites in the comment section!



en-EN-4ElementsII_KeyArt_584Ñ…800 4 Elements II Special Edition

Discover the fantastic world of 4 Elements in this Windows 8-exclusive Special Edition of the acclaimed Puzzle and Hidden Object game. Four fairies representing the elements of earth, air, fire, and water have been deprived of their magic power. Be the hero of the kingdom and restore their magic! Lose yourself in beautiful backgrounds, music and amazing graphics. Explore a world of color, animation, and mystical delight. Discover secrets, solve intriguing puzzles, and decipher the book of magic to unlock powerful spells. 4 Elements™ II: Special Edition is an exciting “match three” game packed with fascinating puzzles and hidden object challenges. This Special Edition includes 48 exclusive levels for Windows 8, 14 of which you can play for free in the trial version! This edition also includes six custom Windows 8 wallpapers and the complete original soundtrack in MP3 format. Compare your progress with friends via leaderboards or Achievement’s earned! Look for these other great Microsoft Studios titles in the Windows 8 store: Microsoft Solitaire Collection, Microsoft Mahjong, and Wordament.
>64 unique match-3 levels + 48 levels EXCLUSIVE to Windows 8
>4 adorable fairies of the elements to set free
>16 magic cards to collect
>4 exciting quests to complete
>Fascinating story, gorgeous art and backgrounds
>Trial version includes 12 Story Mode levels and 2 Bonus Challenge levels for free
>Xbox LIVE Gamerscore over 20 Achievements
>Track friends’ progress with Leaderboards
>Hours and hours of gameplay
>6 exclusive Windows 8 wallpapers and complete game soundtrack in MP3 format
>Use touch or mouse/keyboard controls
>Multiple modes: casual and timed play
>Hidden Object and Find the Difference puzzles
Screenshot Gallery:




SOURCE:http://playxbla.com/?p=18142